Genre | 3D Endless runner |
Year | 2020 |
Platform | PC |
Engine | Unity |
Development Time | 4 months |
Team Size | 2 |
Role | Game Designer |
Run Road is a 3D endless runner set on a city and a highway where speed and visual distortion increases while you keep running.
Enemies are generated infinitely and also are procedurally located so the player has to dodge each one on a different way
Using Unity vfx and particles system we made outlines, trails, camera distortions, color changing, shaders and particles for the game